{"id":42922,"date":"2025-01-18T14:28:52","date_gmt":"2025-01-18T22:28:52","guid":{"rendered":"https:\/\/www.ourstarblazers.com\/vault\/?p=42922"},"modified":"2026-02-09T12:08:37","modified_gmt":"2026-02-09T20:08:37","slug":"theanime583","status":"publish","type":"post","link":"https:\/\/www.ourstarblazers.com\/vault\/theanime583\/","title":{"rendered":"Anime People Interview: Haruhiko Mikimoto"},"content":{"rendered":"<p><!--more--><\/p>\n<p><em>From The Anime magazine, May 1983 issue<\/em><\/p>\n<h2>Rather than thinking too much about the future, I want to focus on the work I\u2019m doing now, even if it\u2019s just a slow process.<\/h2>\n<p>Haruhiko Mikimoto, who has been attracting attention as the animation director of <em>Super Dimension Fortress Macross<\/em>, is a young animator who is still only 23 years old. He is also a unique animator, having graduated from the faculty of engineering at Keio University. We asked him some questions, focusing on <em>Macross<\/em>, which he said he was \u201cblessed with from the very beginning.\u201c<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/feb26\/mikimotoA.JPG\" border=\"0\" \/><\/p>\n<h3>I decided to repeat a year at university and entered the world of anime<\/h3>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> first, let me ask you about your weekly schedule.<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> I don\u2019t really have a weekly schedule. I supervise two episodes of <em>Macross<\/em> a month, design guest characters, and also do illustration work for anime magazines.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> What time do you usually get home every day?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> It varies depending on the day, but I usually leave for work around one or two in the afternoon and get home around four or five in the morning, which is close to dawn.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> so you only come home to sleep?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> Yes. That\u2019s exactly it. However, I\u2019ve been busy with work lately, so I often have to stay overnight.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> What made you decide to enter the world of anime?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> I started drawing manga when I was still in kindergarten. I would copy my favorite manga. So in my third year of junior high school, I seriously thought, \u201cmaybe I should give manga a try.\u201c I think I put it into action in my first year of Keio high school. <\/p>\n<p>Well, when I say manga, I mean just doodling on the edges of notebooks. At that time, I was surrounded by people who loved manga. My friends from back then included Fujihiko Hosono, the original author of <em>Sasuga no Sarutobi<\/em> (Fuji TV), Shoji Kawamori, who I\u2019m currently working with on <em>Macross<\/em> at Studio Nue, and Hiroshi Onogi, who writes the scripts.<\/p>\n<p>After that, I went on to university (Keio University, faculty of engineering) and around that time Hosono-kun was about to make his debut, so I worked as his assistant. At the time, my main job was helping with the finishing touches, but I also drew manga myself as a hobby. Then Studio Nue approached me and asked if I would like to try drawing characters for a project they were working on. I think it was the summer of my second year of university.<\/p>\n<p>As I listened to the story, I thought it sounded interesting, so I accepted the job. Well, even though I took it, it was just a part-time job for me. I had no intention of staying in this world, but in the end, this was what led me to enter the anime world. The work I did at that time was the basis for <em>Macross<\/em>.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> So your connection with Studio Nue comes from your relationship with Kawamori-san?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> That\u2019s right. Even before I got this job, because of my relationship with Kawamori-kun, I went over to visit a few times and even helped out a little. When Kenichi Matsuzaki released his book, I was also allowed to draw some scenes.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> After that, when did you start working professionally in anime?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> Things just kept dragging on until this happened. (Laughs) I ended up staying at Artland (the production company Mikimoto is affiliated with) where the actual work on the characters was being done.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> What happened to university?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> I was so engrossed at Artland every day, I couldn\u2019t advance from the 2nd to 3rd year, so I dropped out. I didn\u2019t really have anything I wanted to do at university, either. Even though I chose to study engineering, I was just doing what my parents told me to do.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> What did you think about working in anime at that time?<\/p>\n<div style='width:420px; margin-right: 0px; float: right'>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/feb26\/mikimotoB.JPG\" border=\"0\" \/><\/p>\n<\/div>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> To be clear, I had no desire to become an animator at all. Character design work was something I just thought sounded interesting, to a certain extent. But once I actually started doing it, I began to think that this kind of work could be worthwhile. Still, as I said earlier, the direct reason was that I had decided to repeat a year at university. (Laughs) So So I just went along with it and made the decision.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> What was the first project you worked on after entering the world of animation?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> it was the new <em>Astro boy<\/em> (1980). I started out doing inbetween animation, and then I started doing key animation halfway through. After that, I was supposed to start working on <em>Macross<\/em> right away, but even though the company was ready, it wasn\u2019t clear when it would actually be broadcast on TV. I helped with key animation for other anime, and did rough character designs for <em>Technovoyager<\/em>. It was just one episode, though.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> When did you start working on <em>Macross<\/em>?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> Around the summer of last year. Actually, when this work was first being planned, it was a comedy. I\u2019m not particularly good at comedy, so I wasn\u2019t keen on it at first, but as the project developed, it took on its current form, and I started to get interested in it. However, I wasn\u2019t involved in the planning meetings, so I don\u2019t know much about how <em>Macross<\/em> changed from its original comedy nature.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> What do you find interesting about working on anime?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> simply put, it\u2019s the fact that the drawings I\u2019ve made appear exactly as is on the TV screen. That\u2019s what\u2019s fun, or rather that\u2019s what makes me happy. On the other hand, I do feel a certain amount of responsibility because my drawings are actually being shown on the screen. The job of animation director is to revise the original drawings made by other people, so it\u2019s not a very satisfying feeling. It\u2019s not something I enjoy doing.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> When you look at your own work on the TV screen, do you often feel satisfied with it, or do you feel like it needs a little more?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> There are a lot of things that I think could\u2019ve been a little better. It would be fine if it was just a few, but there are many that I think are complete failures. (Laughs)<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Is lack of time the reason you\u2019re often dissatisfied with the results?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> In most cases, it\u2019s more accurate to say that it was a lack of ability.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> When do you feel completely satisfied?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> When I can clearly express my goal. There are times when I feel like things are going as I expected, or that the effect I aimed for is being achieved. But I\u2019m not sure about the feeling of satisfaction. I think it\u2019s a little different. Although, in most cases, I scratch my head and say, \u201cnext time I\u2019ll make something better.\u201d (Laughs)<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> What about the reaction from fans?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> I receive about four letters a week.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> What kind of things do you hear most often?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> I get a lot of messages from people who have seen <em>Macross<\/em> and say, \u201cI like your art, so please draw something and send it to me.\u201d And words of encouragement. Most of the messages I get are relatively tame. However, it seems like a lot of them that are addressed to Director Ishiguro are just discussing the film one way or another<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Are there any characters that are easy or difficult to draw?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> It\u2019s relatively easy to draw characters who are close to my age. On the other hand, if they\u2019re much older than me, it just doesn\u2019t work out. For example, in <em>Macross<\/em> it\u2019s hard for me to draw the town council president. Characters I can draw easily or Hikaru and Minmay.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Other than those, who is your favorite? Which characters are easy or difficult to draw?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> Misa is the easiest to give expressions to. Minmay and Hikaru are more of the traditional hero type, aren\u2019t they? With big, round eyes, that sort of thing. With them, it feels more like giving them a shape rather than giving them an expression. That makes it look like manga, and it\u2019s hard to add depth to their expressions. In that respect, Misa has smaller eyes, and is closer to a real human. It\u2019s easier to give her a richer expression. <\/p>\n<p>Max is also difficult to express. He\u2019s not a very dynamic character, so he can be a bit difficult to get into. It\u2019s hard to empathize with him. However, with anime, what I design doesn\u2019t come out exactly as is. There are several stages along the way. It\u2019s possible that something I\u2019m confident in unexpectedly turns out not good, or vice versa.<\/p>\n<div style='width:420px; margin-right: 0px; float: left'>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/feb26\/mikimotoC.JPG\" border=\"0\" \/><\/p>\n<\/div>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> what do you think about <em>Macross<\/em>?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> Right from the start, I felt like I\u2019d come across a really good work. I prefer works that are more human, that are centered around expressing familiar emotions, rather than works about love or peace. So, when it comes to manga, I like school stories. I personally think that it\u2019s easier for people to get involved in something like that. It\u2019s easy to understand. <em>Macross<\/em> is a science-fiction story, but the characters are more like something from a school setting. I like that about it.<\/p>\n<p>Another positive aspect of this job is Ichiro Itano\u2019s work ethic. He has a great sense of rhythm and you can really feel his enthusiasm. It\u2019s a learning experience.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Can you give a specific example?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> He always talks aboiut how difficult it is, but when you see what he draws, it\u2019s always something amazing.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Do you have any complaints or requests right now?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> As I said, I\u2019m very satisfied with the work. However, I feel like I need a little more time.<\/p>\n<h3>The shocking <em>Space Battleship Yamato<\/em><\/h3>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Do you ever participate in story meetings and have a say?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> I\u2019ve narrowed it down to just the art, so I haven\u2019t had any involvement with the story or anything like that. However, when the TV broadcast started, I did talk with Kawamori-san about various ideas, like it would be good if we did it this way.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Is there any anime that has aired recently that you like?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> I can\u2019t really narrow it down to one specific work that I like. Everything I watch is helpful in many ways. It\u2019s difficult. Well, actually, I\u2019m so swamped with work every day that I don\u2019t have much chance to watch them.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> What about the works that have aired before, including those from long ago? Which ones influenced you?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> <em>Space Battleship Yamato<\/em> and <em>Mobile Suit Gundam<\/em> were the ones who that got me into the world of anime, and they&#8217;re two of my favorite works. It was <em>Yamato<\/em> that got me into watching anime with such enthusiasm. It was the very first TV series. I was really shocked when I first saw it. I can\u2019t really say what it was about it, but it was completely different from any anime that had come before. The way it was made, the ideas, etc.<\/p>\n<p>I also like the space colony setting of <em>Gundam<\/em>. Actually, my favorite anime is the movie <em>Gundam III<\/em>. The interactions between Mirai and Bright, for example, are so well thought out, down to the smallest of details. There was something about it that really conveyed the characters&#8217; emotions.<\/p>\n<div style='width:420px; margin-right: 0px; float: right'>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/feb26\/mikimotoD.JPG\" border=\"0\" \/><\/p>\n<\/div>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Looking ahead, what kind of projects would you like to work on in the future?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> Right now, my mind is full of thoughts about <em>Macross<\/em>. So if you ask me what kind of work I want to create in the future, I\u2019m not sure. However, as I said, I&#8217;d like to try working on a project that pays attention to even the smallest details. Also, although this is the complete opposite, I&#8217;d like to try something that doesn\u2019t require much attention to detail, like the action and robot movies that were popular in the past, that were more relaxed.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> What about genres? What field would you like to try?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> there\u2019s no particular genre that I want to work on. I\u2019m not picky about that.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Lately, there are nearly ten anime shows being broadcast on TV per week. It almost feels like the hours between 5pm and 7pm are dominated by anime. What do you think about this current situation?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> I think there are certainly pros and cons to increasing the number. But it\u2019s better than gradually disappearing. First of all, I don\u2019t think that\u2019s going to happen, but if anime were to disappear completely, there would be nothing we could do. I feel more at ease if it continues to increase. (Laughs)<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> What about a theatrical anime? Would you like to try that?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> Yes, definitely. I\u2019d like to try it if I have the chance.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Who are your favorite animators?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> There are parts of every artist&#8217;s work that I like, but there are also parts I\u2019m not keen on. But overall, I like images with nuance and hidden meaning. I prefer pictures that have a certain atmosphere rather than pictures with a very sharply-designed composition.<\/p>\n<h3>Making anime is more mundane than it looks<\/h3>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> perhaps due to the recent popularity of anime, more and more people are aspiring to become an animators. Do you have any advice for them?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> I\u2019m still just starting out myself. I\u2019m not sure what kind of advice I can offer. However, what I\u2019ve learned from the three or four years I\u2019ve spent in this world is that making anime is more mundane than it looks. It may seem flashy and fun at first glance, but in reality, there are many days when you have to stay up all night, and it\u2019s extremely tough. Only a small part of it is interesting. <\/p>\n<p>Looking in from the outside, it seems like some people join the industry because they\u2019re attracted to the flashy aspects of the job, but those people often give up halfway through. That\u2019s why I think someone who wants to become an animator should think about these things carefully before jumping into this world.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Perhaps due to the influence of this anime boom, there has been an increasing number of anime schools opening recently.<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> It seems like a huge increase. But I think they need to think carefully about it, too. It\u2019s a big mistake to think that just because you went to an animation school you\u2019ll immediately become a full-fledged an animator. I didn\u2019t go to an animation school myself, so I don\u2019t know much about it, but I think schools only teach a small part of it. <\/p>\n<p>If you want to make it as a full-fledged animator, I think the first thing you need to do is actually get involved in making anime and learn it with your body. For example, just because you studied key animation at a school, does that mean you\u2019ll be able to draw a key animation as soon as you join a production company? I have doubts. I think if you haven\u2019t done a lot of animation, you won\u2019t be able to draw key animation well.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> You said before that you were very happy to have come across the wonderful <em>Macross<\/em>, but is there anything you\u2019re dissatisfied with, or wish had been a little better?<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> It\u2019s not that I\u2019m dissatisfied, but I do wish there was a little more time. I can\u2019t say with confidence that if there was more time, I could\u2019ve made a better work, but I want to do it with more time to spare.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Finally, as an animator, what are your plans for the future? Please tell me your aspirations.<\/p>\n<p><span class=\"textBlue\"><em>Mikimoto:<\/em><\/span> as I said earlier, I\u2019m still a beginner, so rather than thinking about specific things, I\u2019d like to focus on the work I\u2019m currently doing, which in my case is <em>Macross<\/em>. And to do my best, steadily and diligently.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Thank you very much.<\/p>\n<p><\/br><\/p>\n<p><a href='http:\/\/ourstarblazers.com\/vault\/104b'>Return to previous article<\/a><\/p>\n<p><\/br><\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-42922","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts\/42922","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/comments?post=42922"}],"version-history":[{"count":2,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts\/42922\/revisions"}],"predecessor-version":[{"id":42924,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts\/42922\/revisions\/42924"}],"wp:attachment":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/media?parent=42922"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/categories?post=42922"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/tags?post=42922"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}