{"id":42470,"date":"2024-12-03T10:54:37","date_gmt":"2024-12-03T18:54:37","guid":{"rendered":"https:\/\/www.ourstarblazers.com\/vault\/?p=42470"},"modified":"2025-12-14T21:18:54","modified_gmt":"2025-12-15T05:18:54","slug":"088b","status":"publish","type":"post","link":"https:\/\/www.ourstarblazers.com\/vault\/088b\/","title":{"rendered":"Hideaki Anno interview, 2025 (part 2)"},"content":{"rendered":"<p><!--more--><\/p>\n<p><a href='http:\/\/ourstarblazers.com\/vault\/087b'>Back up to Part 1<\/a><\/p>\n<p><\/br><\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b38.JPG\" border=\"0\" \/><\/p>\n<h3>There was no opening title<\/h3>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Going back to the broadcast era, <em>Yamato<\/em> had a serialization in <em>Bouken Oh<\/em>, but it was completely original, right? What about that?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> The <em>Bouken Oh<\/em> serialization couldn&#8217;t keep up with the TV story development, so it started trailing behind around the third installment.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Exactly. The TV version completely overtook it partway through. So, every single week, a completely unknown story and characters would appear.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> There were no previews either. So every week, I&#8217;d wonder what would happen next and look forward to it.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> How long did you think it would run?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Back then, most shows ran for four quarters, so I figured maybe a year. I never thought it would end after just six months.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> So it was like suddenly seeing [End] in the TV listings?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Yeah, I was like, \u201cHuh? The final episode?\u201d But the other show in the time slot, <em>Monkey Army<\/em>, also ran for six months.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> The TV version of <em>Japan Sinks<\/em> ended at the same time, right?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Yeah, <em>Japan Sinks<\/em> also ran for six months, so I thought, \u201cOh, they&#8217;re all ending at once\u201d. (Laughs)<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> That&#8217;s exactly right. The October season shows back then, like <em>Kamen Rider Amazon<\/em> and <em>Hurricane Polymer,<\/em> were all two-arc series.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> 1974 was full of two-arc shows. Another thing that surprised me watching <em>Yamato<\/em> live was that Episode 22 skipped the opening.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Right. They skipped it and went straight to the recap.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> I&#8217;d always assumed openings were standard, so that was a shock. The finale (Episode 26) didn&#8217;t have one either.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Episode 26 just suddenly showed them assembling the Cosmo Cleaner D.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Episode 22 was fine because the title appeared at the start. But the finale showed the Cosmo Cleaner assembly, and right at the very end, it&#8217;s up. That coolness still gives me chills. Turns out you don&#8217;t need an opening.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> A lot of late-night anime these days skip the opening in Episode 1. Was this the original?<\/p>\n<div style='width:420px; margin-right: 0px; float: right'>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b39.JPG\" border=\"0\" \/><br \/>\n<span class=\"textBlue\">Last image from the final episode<\/span><\/p>\n<\/div>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Probably. Sometimes they cut the opening to adjust for a longer running length, but I think there are also cases where the opening title just wasn&#8217;t ready in time for the premiere. With <em>Yamato<\/em>, by the final episode, there wasn&#8217;t even an ending. Just text and sound effects, no dialogue or song. That was incredibly innovative, cool, and had this stoic, mature feel to the direction that was fantastic. I heard later they got scolded by the network.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Really?. (Laughs) The network was like, \u201cFollow the format!\u201d<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Yeah, right?. (Laughs)<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Back then, if you did something like that, the TV stations would immediately get calls saying \u201cHow dare you!\u201d So it really was quite special in many ways.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b09.JPG\" border=\"0\" \/><\/p>\n<h3><em>Yamato<\/em> Loss<\/h3>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> After <em>Yamato<\/em> ended, what did you do?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> I was so devastated by <em>Yamato<\/em> ending that I think I just chased after things like <em>Yamato<\/em>. I kept copying <em>Yamato<\/em> designs, and I also started buying up all of Matsumoto&#8217;s manga. In high school, I made doujinshis [fanzines] with friends and joined a fan club in Tokyo.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b10.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> So you expanded your interests that way.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> I also bought science books even though I didn&#8217;t really understand them, studying things like relativity theory. I started reading a wide range of SF novels too. That was partly influenced by my friends at the time.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Using books to explore the physics behind SF was a classic thing to do back then.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> But there were so many parts I didn&#8217;t understand while reading them, I couldn&#8217;t finish them. As soon as equations appeared, I was done for. Skipping the equations just made the rest even harder to follow. I went to a science-focused high school, but I couldn&#8217;t grasp it, so I bought a few books and gave up. I also started buying books on shipbuilding and military topics. I think my interest shifting in that direction was influenced by <em>Yamato<\/em>.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Shipbuilding \u2013 were those specialized books?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Yeah, they were specialized books on things like how to build ships.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> The kind that start with the keel and structural design and such?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Right. I also bought books on the structure and construction of large ships.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Did you build models?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> I tried hard with the models, but I never finished one. I lacked the patience and skill to complete them. Plus, that first <em>Yamato<\/em> plastic model just felt like \u201cThis isn&#8217;t it!\u201d<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b21.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Yeah, yeah. It had a windup box instead of the third bridge, so I cut it off with nippers. (Laughs)<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> I made something like a swirl cutter and cut it off (using an electric wire).<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Nichrome wire?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Yeah, I cut it with nichrome wire and of course attached plastic to the hull bottom where the hole was. I made the third bridge out of clay, but clay alone couldn&#8217;t reproduce the fine details. Plus, the overall shape of the ship didn&#8217;t match the image from the movie, so I decided to build it myself. In ninth grade, I built the hull from scratch, but I was nowhere near capable of making the main guns, anti-aircraft gun clusters, or the bridge structures. I just didn&#8217;t have enough time or energy.<\/p>\n<div style='width:420px; margin-right: 0px; float: right'>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087bmodel.JPG\" border=\"0\" \/><\/p>\n<\/div>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Building the hull itself is impressive.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> I somehow managed to build the hull.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> With balsa wood?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> No, I made a frame with plastic sheets and then forcibly bent and attached plastic to it to shape it. I built it with the same structure as the actual ship.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Given how blown away I was by the <em>Yamato<\/em>&#8216;s level of detail, that part ended up being the bottleneck instead.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Yeah. It was beyond me then and it still is now. That&#8217;s why as an adult, I asked Shoichi Manabe to make the prototype. There are just so many subtle curves, making it really hard to model in 3D.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> True. You can&#8217;t exactly modify a battleship <em>Yamato<\/em> kit, either.<\/p>\n<div style='width:420px; margin-right: 0px; float: left'>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b46.JPG\" border=\"0\" \/><\/p>\n<\/div>\n<p><\/br><\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> No way. I did consider that initially, though.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> You did? I knew it. (Laughs)<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Looking at it now, it&#8217;s completely different.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> How to put it&#8230;structurally, similar parts exist in close areas, but the shapes are entirely different.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Right. That said, my growing love for warships and getting hooked on waterline models was thanks to <em>Yamato<\/em>. That got me buying books on old Japanese naval vessels, like <em>The Story of Warships<\/em> [left] and I built plastic models. Heavy cruisers and carriers, though just out of the box. Before that, I was only interested in <em>Yamato<\/em> and <em>Musashi<\/em>, but my interest expanded to carriers, heavy cruisers, and destroyers.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Did that interest later influence the naming in <em>Evangelion<\/em>?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Yeah, I loved it. Back then, I&#8217;d buy specialized books to research and decide on names for Imperial Japanese Navy vessels, but now you can just look them up online and get the names instantly, so it&#8217;s much easier.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Specialized books, like illustrated catalogs?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Yeah. Like, \u201cOh right, <em>Fuyutsuki<\/em>, that one.\u201d I didn&#8217;t remember every single ship.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b11.JPG\" border=\"0\" \/><\/p>\n<h3>I wanted to command <em>Yamato<\/em> myself<\/h3>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> And thanks to <em>Yamato<\/em>, I kept watching anime even through high school, my gap year, and college. That was the biggest factor. Before <em>Yamato<\/em>, my classmates were thinking things like, \u201cMaybe it&#8217;s time to graduate from TV anime.\u201d Sure, some friends watched <a href='https:\/\/www.youtube.com\/watch?v=Xn_F2BaiuSM'><em>Casshan<\/em><\/a> in 7th grade, but by 8th grade, the number of people watching TV anime dropped dramatically.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b47.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> That&#8217;s 14 years old, after all.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Talking about TV anime with others just led to increasingly mismatched conversations. Out of my entire grade, only three people watched <em>Yamato<\/em> and could discuss it. Yet I kept watching it precisely because it was <em>Yamato<\/em>. It was worthy of what we&#8217;d now call evangelism. <\/p>\n<p>As I mentioned earlier, one great thing about <em>Yamato<\/em> was that it wasn&#8217;t childish. Middle school boys our age could watch it without feeling embarrassed. The work had pride, and being able to maintain that pride when recommending it was huge.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Yeah, I definitely felt that too.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> I think <a href='https:\/\/www.youtube.com\/watch?v=iCuz2D7br78'><em>Ultra Seven<\/em><\/a>, which Mamoru Oshii also watched in real time, was equally worthy. It didn&#8217;t feature many children either. Even when children appeared, Shinichi-kun used them skillfully, right?<\/p>\n<p><span class=\"textLtYellow\"><em>Interviewer:<\/em><\/span> Like in Episode 42, <em>The Messenger of Nonmaruto,<\/em> right?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> It wasn&#8217;t as childish as <em>Ultraman<\/em>, and there were plenty of episodes of <em>Seven<\/em> and <em>Return of Ultraman<\/em> that teens could watch just fine. That aspect really matters. That said, it&#8217;s impressive that Oshii-san, who was older at the time, was watching kids&#8217; shows. Even when acquaintances told him \u201c<em>Gundam<\/em> is just robots piloted by kids,\u201d he could say, \u201cNo, no, it&#8217;s Mobile Suits.\u201d It was great that it could be recommended to friends, not just middle and high schoolers, but college students too. And <em>The Great Zubat<\/em> was another one college students could recommend without issue.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b48.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> <a href='https:\/\/www.youtube.com\/watch?v=RzppR8sEb-o'><em>The Great Zubat<\/em><\/a>?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> <em>Zbat<\/em> isn&#8217;t something college students would be embarrassed to watch.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Because the enemies aren&#8217;t cyborgs or monsters, they&#8217;re just villains and their bodyguards.<\/p>\n<p><span class=\"textLtYellow\"><em>Interviewer:<\/em><\/span> It seems college students were actually a big part of the audience.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> The fact the enemies were large-scale yakuza groups gave it a strange realism. Plus, kids would just get blown up without much fuss.<\/p>\n<p><span class=\"textLtYellow\"><em>Interviewer:<\/em><\/span> Like blowing up a hut with kids inside using propane gas, suddenly blowing up kids on a boat, or trying to shoot them.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> That kind of depiction would be quite difficult today. Nowadays, they have big cement explosions that would be hard to pull off back then, and the visuals are flashy and great. I also liked watching the <em>Time Bokan<\/em> series, but I didn&#8217;t really recommend it to people. It was more of a personal taste. What I did recommend to others was <a href='https:\/\/www.youtube.com\/watch?v=QvHzWi_5Vho'><em>Future Boy Conan<\/em><\/a>. Back then, just the fact it was an NHK program was enough to get people to watch it.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b49.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> That&#8217;s quite the endorsement. Another thing I&#8217;d like to ask about is the <em>Yamato<\/em> animation you made yourself.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> It&#8217;s about five seconds of film I shot with an 8mm camera when I was in my second year of high school.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> It had been quite a while since the TV broadcast ended.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> It had. Around my second year of high school, we became able to handle cel animation ourselves. I became the art club president, so I could use the art club&#8217;s budget directly. I appealed to the student council to get the art club&#8217;s cultural festival budget increased, and I poured all of it into cel animation. Cels, cel paints, and such were far beyond what a high schooler&#8217;s allowance could buy, so I used the art club funds to purchase them. Since it was an art club activity, the members painted the cels for me, which was really helpful. <\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b22.JPG\" border=\"0\" \/><br \/>\n<span class=\"textBlue\">Filming <em>Nakamu Rider<\/em>, 1978<\/span><\/p>\n<p>Even so, I used every last yen of my saved allowance to buy the 8mm film, development costs, camera equipment, and editing gear. For <em>Nakamu Rider,<\/em> which we made for the festival, the club funds covered the film and development costs, but everything else came out of my own pocket. I poured all my allowance into it, and that&#8217;s how I learned about independent filmmaking. If it wasn&#8217;t for <em>Yamato<\/em>, I don&#8217;t think I&#8217;d ever have had the idea to make my own anime. That desire to draw and animate <em>Yamato<\/em> myself is really my origin point, my motivation.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> So, what was it like actually drawing <em>Yamato<\/em> yourself? Moving it around?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Man, it&#8217;s got a lot of lines.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> And when you animate all those lines, you have to trace every single one.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> I did it by drawing the entire sequence at once. I hadn&#8217;t studied animation or anything like that. I was completely self-taught. All I knew was to draw the black lines directly on the cels with a pen and then paint the colors from behind. I&#8217;d seen books mentioning things like light boxes, but I couldn&#8217;t afford one.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> So you drew the lines directly on the cels without sketching on paper first?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> When you draw on paper, you need light to see the lines through, but with cels, you can just layer them and draw directly on top without any preparation. Drawing directly on the cel without a preliminary sketch meant you didn&#8217;t need a light table. I thought that was a huge invention. So I&#8217;d draw something on one cel, then layer the next cel on top and draw on that. The first animation I did that way was of <em>Yamato<\/em> flying, gradually coming forward. The part where it moves forward while getting bigger? Well, drawing it gradually became a hassle, and I thought, \u201cAh, if I make it bigger, I&#8217;ll have fewer lines to draw,\u201d and \u201cAh, if it comes closer, it&#8217;ll be easier\u201d. (Laughs) I actually wanted to have it rotate and stuff like that.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b12.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Discovering that it reduced the lines. (Laughs) Still, it must have felt incredibly rewarding, right?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Yeah. I still remember shooting it with an 8mm camera, setting up a borrowed screen in the art room, and projecting it with our own projector. The club members reacted too.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Like, \u201cWhoah!\u201d?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Since it was mostly girls, it was more like \u201cEeek!\u201d But that was my first time feeling the thrill of seeing something I drew actually move.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/085b12.JPG\" border=\"0\" \/><\/p>\n<h3><em>Yamato<\/em> Theatrical Version<\/h3>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> That was about three years after the broadcast? That must have been around the time the theatrical version was out.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Right. The theatrical version wasn&#8217;t showing in Ube City itself. Only one theater in nearby Shimonoseki was screening it, so I went there to see it.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> What was it like seeing it on the big screen?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Back then, reruns were the only way to watch it, so seeing <em>Yamato<\/em> on a huge screen was exciting. But personally, I&#8217;d listened to the soundtrack on tape until it stretched out, so honestly, the different music, different lines, different pacing \u2014 all that felt like noise. It bothered me and I couldn&#8217;t concentrate and enjoy it. The Rainbow Star Cluster part was mostly unchanged, so that was fine.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> The lines were replaced quite a bit, after all.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> The part where Kodai says \u201cWe should love each other\u201d also felt different to me. I mean, this performance was different from the TV version. You could say it was personal noise caused by me listening to the TV audio too much and having it stuck in my head, but I couldn&#8217;t shake that initial feeling that it was different. Even though the flow was the same, the music being subtly different bothered me too. You could say that was also caused by personal noise. Plus, the movie version skipped over so much of the story.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Exactly. It&#8217;s just a series of incidents.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> With none of the dramatic parts.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> There&#8217;s none of that at all. (Laughs)<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Coming from someone who watched the TV series intently, that movie version was a bit tough to get into and I couldn&#8217;t really immerse myself. Seeing it on the big screen was great, but the opening sequence starting with a black screen was really disappointing. I was so looking forward to seeing it on the big screen, and that was the moment I felt my excitement drop.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Maybe they couldn&#8217;t find the negative for the opening sequence (Editor&#8217;s note: It was discovered last year).<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Back in the day, some movies would just play music at the beginning, so maybe they were following that tradition. Anyway, my personal expectations for seeing it in theaters were incredibly high. I took the first train to Shimonoseki, about 40 kilometers away, and waited with a friend right in front of the theater entrance. It was my first time lining up at a theater on opening day. For me, who was expecting the movie version to recreate the excitement I felt watching it on TV, the theatrical cut felt too much like a digest version, and I just couldn&#8217;t get into it. <\/p>\n<p>Now that I&#8217;m on the production side, I truly appreciate the editing that condensed that story into just over two hours. Cutting away everything non-essential to focus solely on the core narrative. I believe the film version&#8217;s greatest achievement was that, in an era when society was utterly cold toward TV anime, Mr. Nishizaki personally handled its distribution, and it became a massive hit. The theatrical release demonstrated to the world the existence of <em>Yamato<\/em>, its passionate fanbase, and the potential for anime to become a major business. Without Mr. Nishizaki&#8217;s determination to release the theatrical version, <em>Yamato<\/em> might have remained a legend confined to enthusiasts. I believe the theatrical release was a singularity that changed Japanese animation.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b40.JPG\" border=\"0\" \/><\/p>\n<h3>A World Without <em>Yamato<\/em><\/h3>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> For those of us who watched <em>Yamato<\/em> in real time, I truly believe Japanese animation as we know it today wouldn&#8217;t exist without <em>Yamato<\/em>. People who came after <em>Yamato<\/em> might imagine current animation existing even without it, but it&#8217;s no exaggeration to say Japanese anime began with <em>Yamato<\/em>. It&#8217;s a work of that magnitude, and I hope it remains preserved in animation history as part of its cultural legacy.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Maybe if someone wrote a novel like an alternate history, exploring what anime would be like in a world without <em>Yamato<\/em>, it would help illustrate that point.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> That&#8217;s true.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Miyazaki would probably still be making kids&#8217; anime, or something like that. Adult anime would just become all about \u201csex appeal.\u201d<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Works like <em>Heidi<\/em> or <em>Time Bokan<\/em> might have remained, and that could have been the end of it. Or it might have appeared much later. The key person there is definitely Yoshiyuki Tomino, right?<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b50.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Right after Director Tomino took on <a href='https:\/\/www.youtube.com\/watch?v=2i-s6cXI2Vg'><em>Brave Raideen<\/em><\/a>, he was asked to be chief director for <a href='https:\/\/www.youtube.com\/watch?v=u9gDISR3JZI'><em>Little Viking Bikke<\/em><\/a>. If those roles had just been swapped around, history would have changed drastically.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Tomino was anti-<em>Yamato<\/em>, so without <em>Yamato<\/em>, I don&#8217;t think he would have made robot shows like <em>Gundam<\/em>.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> He said <em>Yamato<\/em> was his imaginary enemy, right?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Yes. Instead of making <em>Gundam<\/em>, which was explicitly about defeating <em>Yamato<\/em>, he might have focused on classic stories and toy-oriented combination robot shows.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Or what about Mamoru Oshii?<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b51.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Oshii-san&#8230;I think he was involved with the <a href='https:\/\/www.youtube.com\/watch?v=u3RfUmywBik'><em>Time Bokan<\/em><\/a> series and <a href='https:\/\/www.youtube.com\/watch?v=ruB0CSm3Er0'><em>Nils&#8217; Wonderful Journey<\/em><\/a>, but after that, I&#8217;m not sure. He might have left anime altogether pretty early on.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> It probably would have just become all \u201cclassic masterpieces\u201d when you talk about Japanese anime.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> If the anime boom after <em>Yamato<\/em> hadn&#8217;t happened in the 80s, we wouldn&#8217;t even know if manga-based series like <em>Urusei Yatsura<\/em> or <em>Touch<\/em> would have been adapted into TV anime.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> How do you view <em>Star Wars<\/em>?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> <em>Star Wars<\/em> and <em>Yamato<\/em>&#8230;<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> The staff definitely watched it before making their own stuff. (Laughs)<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Without <em>Yamato<\/em>, who knows if <em>Star Wars<\/em> would have turned out the way it did. And <em>Evangelion<\/em> definitely wouldn&#8217;t exist. I wouldn&#8217;t have been making anime.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> I think the <em>Yamato<\/em> movie, although it may not be the best way to put it, brought together a lot of adults who were sensitive to the smell of money. In other words, it showed that it could be a business, which proved hugely significant later.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> That&#8217;s right. I think <em>Yamato<\/em> was the first to openly demonstrate to the world that \u201canime can make money.\u201d Back then, even newspapers and weekly magazines picked it up and made a big fuss about it. Whether now or then, public interest boils down to economic impact. The numbers. The same goes for <em>Gundam<\/em>. If <em>Gundam<\/em> hadn&#8217;t shown the world through Gunpla [model kits] that animation could still make money after TV broadcasts ended, I don&#8217;t think animation would have become as widespread as it is today.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Also, with the <em>Yamato<\/em> theatrical version, going to the theater and seeing all the postcards and merchandise available was something <em>Yamato<\/em> really changed.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b23.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> I bought all the early <em>Yamato<\/em> goods. The gum, the cards, everything.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> During the broadcast?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Yes, starting during the broadcast. That was about all the reference material you could get in the provinces back then. The cards were especially good.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> The mini cards (from Amada Printing&#8217;s candy shop products). Those were precious scene photos for the time.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b24.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Back then, we hadn&#8217;t even gotten to the point of filming the TV screen with cameras. I found the <em>Space Battleship Yamato Big Picture Book<\/em> at a bookstore on my way home from school and bought it overjoyed. It was so rich in reference material I looked through it so many times the pages fell out. (See this book from cover to cover <a href='http:\/\/ourstarblazers.com\/vault\/395'>here<\/a>.)<\/p>\n<p>And the fan community, the fandom, really expanded and grew into a nationwide network starting with <em>Yamato<\/em>. I think fan activities for <em>Cyborg 009, Triton of the Sea,<\/em> and tokusatsu existed before, but the proliferation of fanzines, the nationwide spread of anime fans banding together, and the systematic use of fans for promotion all started with <em>Yamato<\/em>, right?<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Mr. Nishizaki had a real business sense for that sort of thing.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Mobilizing nationwide <em>Yamato<\/em> fan clubs on command was incredible. Buying doujinshi came with TV screen photos. They were monochrome with scan lines making them blurry, but just seeing \u201cAh, <em>Yamato<\/em> is in this\u201d was precious. Expanding fan activities was also <em>Yamato<\/em>&#8216;s achievement.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> It wasn&#8217;t just about feeling satisfied once the show ended. They made sure it wouldn&#8217;t fade away.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b25.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> <em>Yamato<\/em> was also the first to provide a place where fans could continue loving the work even after the show ended. I joined my first fan club. I also started buying <em>Fantoche<\/em> (a quarterly animation magazine launched in &#8217;75). Back then, before <em>Animage<\/em> existed, <em>Fantoche<\/em> was the only dedicated anime magazine.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> It featured <em>Yamato<\/em> photos too.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> I also bought <em>Animation<\/em> (a bimonthly supplement to <em>Picture Book<\/em> magazine by Subaru Shobo). Seeing Miyazaki-san&#8217;s running technique explanations in there &#8211; like, \u201cAh, that&#8217;s how you draw it!\u201d &#8211; was incredibly educational. <\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b52.JPG\" border=\"0\" \/><\/p>\n<p>Up until then, the only anime books available were things like <em>Small-Scale Film, Anime and Tokusatsu<\/em> (Genkosha, an amateur guide for 8mm film), so suddenly finding practical techniques written down was incredibly educational. Though, personally, I didn&#8217;t draw much \u2018running\u2019 myself. (Laughs)<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b14.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textBlue\"><em>Space Battleship Yamato: Complete Records Exhibition<\/em>, 50th Anniversary Commemoration<br \/>\nPlanning &#038; Production by Hideaki Anno<\/span><\/p>\n<p><span class=\"textBlue\">To be held July 19 &#8211; August 3, 2025 at Namba SkyO Convention Hall, 7th Floor, Osaka. Over 2,000 carefully selected valuable materials gathered, including the original proposal documents, character and mecha design drawings, original artwork, and background art. Features a grand timeline section reflecting on 50 years of <em>Yamato<\/em> series history, music introductions, a giant <em>Yamato<\/em> model, and products from the era.<\/span><\/p>\n<p><span class=\"textBlue\">Exhibition photos are from the Tokyo venue. Display methods may differ at the Osaka venue.<\/span><\/p>\n<p><span class=\"textBlue\">1 Venue Entrance<br \/>\n2 <em>Yamato<\/em> Internal Diagram Model<br \/>\n3 Artwork Featured in the Phantom Proposal Document<br \/>\n4 Toys and Goods from the Era, Including Plastic Models<br \/>\n5 Chronological Timeline Space<\/span><\/p>\n<p><span class=\"textBlue\">Organized by: Tohokushinsha Film Corporation<br \/>\nChief Copyright Supervisor: Shoji Nishizaki<br \/>\nPlanning: Studio Khara \/ Anime &#038; Tokusatsu Archive Center (ATAC) \/ Nomura Kogei Co., Ltd.<br \/>\nProduction: Nomura Kogei Co., Ltd. \/ Tohokushinsha Film Corporation<br \/>\nSponsored by: Bandai Namco Filmworks<br \/>\nCooperation: Yomiuri TV<\/span><\/p>\n<hr \/>\n<div class='clear'>\n<h3>50th Anniversary Event and the New Work<\/h3>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> We&#8217;ve heard quite a bit about your experiences 50 years ago, but I&#8217;d also like to hear about the events for the 50th anniversary of <em>Yamato<\/em> broadcasts. The <em>Space Battleship Yamato Complete Records Exhibition<\/em> will be held in Osaka starting July 19th.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> The exhibition we held in Shibuya, Tokyo in March is moving to Namba, Osaka, so please come check it out. We&#8217;ll also have a lot more merchandise.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Could you tell us a bit more about the exhibition?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Intermediate production materials from anime and tokusatsu works really hold power. That&#8217;s why we&#8217;re working through ATAC (Anime &#038; Tokusatsu Archive Center) to preserve them. Especially with <em>Yamato<\/em>, even just looking at a single setting sheet, you realize how much was drawn, how much thought went into these fine details. When genuine original artwork, including the quality of the lines, is preserved, you can sense the production process behind the scenes, the passion poured into it by the creators, and it becomes a catalyst for thinking, \u2018I want to try something like this too.\u2019 <\/p>\n<p>Studios like Ghibli hold layout exhibitions, and Disney displays concept art boards. They showcase the process of how works are created. Showing these to many people is incredibly meaningful and culturally necessary. It&#8217;s wonderful that Mr. Yasuhiko&#8217;s original artwork has been preserved. We&#8217;ve been able to publish art books, and exhibitions are touring. With cels, you only see the traced lines from the animation, not the beauty of the lines Mr. Yasuhiko himself drew. That&#8217;s why the original layouts and artwork are so important. The beauty of the pencil lines in <em>Yamato<\/em> is something you can&#8217;t experience with copies. <\/p>\n<p>While the main output this time is from high-resolution scans, some actual originals are also framed and displayed, so I really hope people come to see them. Seeing that all this was created 50 years ago is truly moving. Since it&#8217;s anime, there aren&#8217;t many three-dimensional objects, but I think it&#8217;s a substantial exhibition. I hope we can continue holding these kinds of exhibitions for other works as well.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> There are also sound effects you can play with buttons, right?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> That&#8217;s right.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> They&#8217;re an important legacy from sound effects artist Mitsuru Kashiwabara.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> We&#8217;ve displayed as much of <em>Yamato<\/em>&#8216;s entire history as possible, including essential sound effects. So I think it&#8217;s an easy-to-understand, accessible exhibition that allows you to look back on the past 50 years and see what happened. I really hope you&#8217;ll come see it.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b15.JPG\" border=\"0\" \/><br \/>\n<span class=\"textBlue\">Photo caption: Hideaki Anno (L) with Interviewer Ryusuke Hikawa (R)<\/span><\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Also, please tell us about the plastic model you supervised.<\/p>\n<p><span class=\"textLtYellow\"><em>Interviewer:<\/em><\/span> You mean the re-release of the 1\/700 <em>Yamato<\/em> plastic model? It was originally a bonus for the <em>Yamato<\/em> TV DVD box released by Bandai Visual in 2008. It was supervised by Mr. Nishizaki and Mr. Anno, with Mr. Manabe handling the prototype. This 50th anniversary edition is being re-supervised by Mr. Anno and will feature new molded colors, correct?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> This time, we&#8217;re striving to make the molded colors as close as possible to the impression of the original cels and TV image. Previous models didn&#8217;t match the <em>Yamato<\/em> I envisioned. I&#8217;d always wondered if we could create a 3D model based not on the design specs, but on the actual image of the <em>Yamato<\/em> shown in the series, or the <em>Yamato<\/em> depicted in Mr. Matsumoto&#8217;s manga. When I met Mr. Matsumoto at an event (the 2001 Japan SF Convention \u201cFuture International Conference\u201d), I told him, \u201cI want to make and release a <em>Yamato<\/em> model myself.\u201d He said, \u201cOh, sure. Go for it,\u201d giving me his blessing. After that, I also showed it to Mr. Nishizaki, and I got the green light from both of them.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> In that sense too, it feels like a model packed with everyone&#8217;s ideals.<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Yes. I think we were able to present a new <em>Yamato<\/em> with a new hull shape, a new standard different from previous models.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b26.JPG\" border=\"0\" \/><\/p>\n<p><span class=\"textBlue\">1\/700 Scale Plastic Model <em>Space Battleship Yamato<\/em> [50th Anniversary Hideaki Anno Produced Edition]. Assembled Size: Approx. 380mm length \u00d7 120mm height. Included Base: Approx. 115mm length \u00d7 60mm height. Based on TV anime cels, re-supervised by Hideaki Anno with new molded colors. Outer packaging features an original illustration by Hideaki Anno. Manufacturer\/Distributor: Bandai Namco Filmworks.<\/span><\/p>\n<hr \/>\n<div class='clear'>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> Finally, is there anything you can share about the new work currently in preparation?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Well, not yet. (Laughs) All I can say is we&#8217;re working hard on various things.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> So you have no idea when an announcement might come or anything like that?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Right now, anime production takes an enormous amount of time, so it&#8217;s still unclear. It feels like we can&#8217;t go public until various timings align and various visuals are complete.<\/p>\n<p><span class=\"textRed\"><em>Hikawa:<\/em><\/span> So at this point, it&#8217;s still the same situation as when you announced it last year?<\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> That&#8217;s right. Production work is steadily progressing across multiple fronts.<\/p>\n<div style='width:420px; margin-right: 0px; float: right'>\n<p align=\"center\"><img decoding=\"async\" src=\"http:\/\/www.ourstarblazers.com\/vault-images\/dec25\/087b16x.JPG\" border=\"0\" \/><\/p>\n<\/div>\n<p><span class=\"textLtYellow\"><em>Interviewer:<\/em><\/span> Regarding the new work, to partially quote Mr. Anno&#8217;s comment published on the official Studio Khara website from October 13, 2024:<\/p>\n<p><span class=\"textBlue\">The parallel world nature of the <em>Yamato<\/em> series became definitive with the sequel <em>Farewell&#8230;<\/em> and the divergent <em>Yamato 2<\/em>. The world of <em>Yamato<\/em> depicted by Mr. Matsumoto also exists as a parallel, and Mr. Nishizaki&#8217;s revival story has two main narratives.<\/span><\/p>\n<p><span class=\"textBlue\">Resets and parallels are natural occurrences for works with such strong content, not just history. For me, the existence of multiple overlapping versions of the same work has been a given since childhood. I believe that while we follow the history of <em>Yamato<\/em> created by our predecessors, the sense of multiple <em>Yamato<\/em>s existing in parallel is a continuation of the quintessential <em>Yamato<\/em> tradition.<\/span><\/p>\n<p><span class=\"textBlue\">This time, thanks to the kindness of the involved companies, I&#8217;ve gained relatively free rights regarding the creation of the new <em>Yamato<\/em>. Precisely because of this, my goal isn&#8217;t merely the small dream of fulfilling my middle school self&#8217;s ambition. Instead, I&#8217;m striving to make this new <em>Yamato<\/em> a work with high potential to continue to the 100th anniversary.<\/span><\/p>\n<p><span class=\"textBlue\"><em>Anno:<\/em><\/span> Now that I&#8217;m the one making <em>Yamato<\/em>, I keenly feel its curse, or rather, its immense weight. It&#8217;s being done under tremendous pressure, but I&#8217;m diligently striving to make it an interesting work. Thank you for your continued support.<\/p>\n<p><\/br><\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-42470","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts\/42470","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/comments?post=42470"}],"version-history":[{"count":3,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts\/42470\/revisions"}],"predecessor-version":[{"id":42477,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts\/42470\/revisions\/42477"}],"wp:attachment":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/media?parent=42470"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/categories?post=42470"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/tags?post=42470"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}