{"id":16896,"date":"2014-01-07T13:32:29","date_gmt":"2014-01-07T21:32:29","guid":{"rendered":"https:\/\/www.ourstarblazers.com\/vault\/?p=16896"},"modified":"2020-05-01T22:42:57","modified_gmt":"2020-05-02T05:42:57","slug":"945","status":"publish","type":"post","link":"https:\/\/www.ourstarblazers.com\/vault\/945\/","title":{"rendered":"Character designer Nobuteru Yuuki"},"content":{"rendered":"<p><!--more--><\/p>\n<p><span class=\"image-left\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/jan15\/94501.JPG\" border=\"0\" \/><\/span><\/p>\n<p><em>Interview from Space Battleship Yamato 2199 Pia<\/em><\/p>\n<p><em>As the character designer of the<\/em> Space Battleship Yamato 2199 <em>series, Nobuteru Yuuki has also been active as an animator and animation director. He can also be considered a key man on the visual side of the series. We spoke with him just before his work on<\/em> Ark of the Stars <em>went into full swing.<\/em><\/p>\n<h3>The assertiveness of his drawing hand<br \/>\nwas sought for the remake<\/h3>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Were you surprised when you first got the offer to do character design for <em>2199?<\/em><\/p>\n<p><span class=\"textBlue\"><em>Yuuki:<\/em><\/span> I was surprised that it wasn\u2019t Nishizaki\u2019s <em>Space Battleship Yamato.<\/em> I was in talks for that about twenty years ago, but at that time it seemed to be a sequel to the <em>Yamato<\/em> saga. But eventually it flowed into this story, and that\u2019s how I came to participate in it.<\/p>\n[Translator\u2019s note: Yuuki\u2019s reference here is to the <a href='https:\/\/www.ourstarblazers.com\/vault\/300'>first development phase<\/a> of <em>Yamato Resurrection<\/em> in the early 90s.]<br clear=\"none\" \/><\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Were you extra-conscious about the designs when you were doing them?<\/p>\n<p><span class=\"textBlue\"><em>Yuuki:<\/em><\/span> The present work had to be faithful to the original anime. I&#8217;m good at making things very neat, but I can&#8217;t really match the ferocity of the animators who made <em>Yamato<\/em>. That may just be me making a self-assertion that &#8220;I can&#8217;t do that!&#8221; Director Izubuchi and I both think that perhaps only our generation, who longed to be the animators who could express designs with such minimalism, can make that assertion. Therefore, to newly remake <em>Yamato<\/em> now, I thought we should approach it from the animator side.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> If the thought is, \u201cOnly I can draw this character,\u201d you can&#8217;t go only halfway.<\/p>\n<p><span class=\"textBlue\"><em>Yuuki:<\/em><\/span> That\u2019s right. The view I had in common with Director Izubuchi was that \u201cI knew <em>Yamato<\/em> in real time\u201d was the prerequisite. It\u2019s not good enough to judge <em>Yamato<\/em> by looking back at it from the end of its history.<\/p>\n<p>That\u2019s why the word from Director Izubuchi was, \u201cThis is our homework.\u201d Of course, parts had to be changed or omitted to make it now, but I had to thoroughly scrutinize the parts I would inherit. To that end, it was most important to know the atmosphere of those days. If I were to change Yuki Mori this way, or increase the crew that way, I\u2019d certainly be tampering with something time-tested, so I had to understand the importance of the change. A change made without understanding would make it entirely different. The outside appearances are somewhat different, but I think I was able to keep the spirit of the original intact. Different people are going to judge differently what changes are good or bad, but I think that in <em>2199<\/em>, for us and the people who mark what makes up the community, we&#8217;re going to feel that we got it pretty close.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/jan15\/94502.JPG\" border=\"0\" \/><\/p>\n<h3>Fascinated by the power of an animator\u2019s picture<\/h3>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> This time you also worked as an animator and an animation director. And it seems you said, above all, \u201cI definitely want to draw Captain Okita\u2019s death scene.\u201d<\/p>\n<p><span class=\"textBlue\"><em>Yuuki:<\/em><\/span> Because present-day anime is made systematically, it\u2019s hard to get feeling into a picture. No matter what shot you look at, it&#8217;s very cleanly made, and good scenes are finished with the expectation that they&#8217;re good scenes. But for the anime that we watched, good scenes come from the animators having an &#8220;ah-ha!&#8221; moment and then drawing on their illustrative abilities to finish it as a good scene. (Laughs)<\/p>\n<p>Though there is direction, of course the pictures will be different. Some are different from the character models! I like that! (Laughs) You can draw a character that isn\u2019t identical to the model, but is still true to the shot, and I think I prefer that. Therefore, I could never draw Captain Okita\u2019s face in his death scene exactly like it is on the model. If another animator drew that face, it would look like an ordinary scene. (Laughs) The face would have no impact if that happened. <a href='https:\/\/www.ourstarblazers.com\/vault\/618'>Toyoo Ashida<\/a> (who was responsible for that shot in the original) drew Captain Okita\u2019s face with 180 degrees of difference. (Laughs) Modern anime doesn\u2019t have that brute force. So such a scene can\u2019t be drawn using the model sheet. In fact, it\u2019s better not to.<\/p>\n<p>If I\u2019d drawn Domel and Captain Okita\u2019s struggle in the Battle of the Rainbow Star Cluster using the model sheets, it would also become ordinary. I have no choice but to rely on the power of directing to liven up a scene. I can\u2019t depend on the power of the picture. Therefore, I draw a picture that is only true to that scene. I think that\u2019s the original job of an animator. Therefore, I absolutely had to draw the death scenes of Domel and Okita myself. Only I could do it.<\/p>\n<p><span class=\"textBlue\"><em>Interviewer:<\/em><\/span> Finally, what about the movie <em>Ark of the Stars<\/em>, which you\u2019re now working intently on?<\/p>\n<p><span class=\"textBlue\"><em>Yuuki:<\/em><\/span> It\u2019s different from the TV version. As the production supervisor, I\u2019m asking to see every shot. In for a penny, in for a pound. (Laughs) Since I did character design for TV, I couldn\u2019t see everything since I was a little bit removed from the center, which was regrettable. I intend to be fully involved in <em>Ark of the Stars<\/em> so there will be no regrets.<\/p>\n<h3>The End<\/h3>\n<p><em>Special thanks to Neil Nadelman for translation support<\/em><\/p>\n<p><a href='https:\/\/www.ourstarblazers.com\/vault\/943'>Return to the index<\/a><\/p>\n<p><a href='https:\/\/www.ourstarblazers.com\/vault\/937'>Return to <em>Yamato 2199<\/em> Report 38<\/a><\/p>\n<p><a href='https:\/\/www.ourstarblazers.com\/vault\/946'>Continue to the next article: <em>Weekly Playboy<\/em> #50<\/a><\/p>\n<p>Read our 2012 interview with Nobuteru Yuuki <a href='https:\/\/www.ourstarblazers.com\/vault\/309'>here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-16896","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts\/16896","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/comments?post=16896"}],"version-history":[{"count":7,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts\/16896\/revisions"}],"predecessor-version":[{"id":28295,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts\/16896\/revisions\/28295"}],"wp:attachment":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/media?parent=16896"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/categories?post=16896"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/tags?post=16896"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}