{"id":1486,"date":"2013-06-28T06:42:42","date_gmt":"2013-06-28T06:42:42","guid":{"rendered":"https:\/\/www.ourstarblazers.com\/vault\/?p=1486"},"modified":"2020-11-17T22:44:52","modified_gmt":"2020-11-18T06:44:52","slug":"448","status":"publish","type":"post","link":"https:\/\/www.ourstarblazers.com\/vault\/448\/","title":{"rendered":"The Making of Series 2, Part 7"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-880 alt=\"1004icon\" src=\"https:\/\/www.ourstarblazers.com\/vault\/wp-content\/uploads\/1004icon.JPG\" width=\"216\" height=\"90\" \/><\/p>\n<p class=\"cosmo-teaser\"><em>Yamato 2<\/em>&#8216;s greatest asset was its enormous inheritance from <em>Farewell to Yamato<\/em>. But the series was still a very demanding production with all sorts of new elements to be created\u2013or in some cases, transformed. See how it was done in this exploration of the series&#8217; character and mecha design.<\/p>\n<div style=\"clear: both;\"><\/div>\n<p><!--more--><!--noteaser--><\/p>\n<h2>Art Design Evolution<\/h2>\n<p>Obviously, <em>Yamato 2<\/em>&#8216;s greatest asset going into production was its enormous inheritance from <em>Farewell to Yamato<\/em>. Movie budgets (then and now) are much more generous than those for TV animation, which allowed for a very fertile development process. The results ranged from a well-constructed story to a huge archive of mecha and character design, much more than a typical TV anime budget could have afforded at the time. That said, <em>Yamato 2<\/em> was still a very demanding production with all sorts of new elements to be created&#8211;or in some cases, transformed.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44801.JPG\" border=0 \/><\/p>\n<p>The character design supervisor on <em>Farewell to Yamato<\/em> was Tomonori Kogawa, who had come up through the ranks at Toei Animation on such projects as <em>Science Ninja Team Gatchaman<\/em> and had a long-running career ahead of him that would ultimately include <em>Yamato Resurrection<\/em> in 2009 (read our profile of Kogawa <a href='https:\/\/www.ourstarblazers.com\/vault\/379'>here<\/a>). Academy&#8217;s new production studio opened shortly after <em>Farewell<\/em>&#8216;s premiere in August 1978, but Kogawa was unavailable to shift over to <em>Yamato 2<\/em>. Instead, the position was filled by Kenzo Koizumi of Studio Mates. He came in as a <em>Yamato<\/em> veteran, having done his time as an animator on the first series.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44802.JPG\" border=0 \/><\/p>\n<p>Above: design evolution for Susumu Kodai [Derek Wildstar] from Series 1 to <em>Farewell<\/em> to Series 2, which reflects the growth of the saga&#8217;s overall design sensibilities and the skills of the artists.<\/p>\n<p>\nKogawa&#8217;s new designs for the <em>Yamato<\/em> crew and the Earth-side characters were more than adequate for the new series, but Koizumi redesigned almost everyone on the enemy side. There was nothing inherently wrong with the movie designs, but their costumes were replete with insignia, too complex for the tight schedule of TV animation. Part of Koizumi&#8217;s assignment was to simplify them, and he took the opportunity to re-imagine the characters from head to toe.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44803.JPG\" border=0 \/><\/p>\n<p>Emperor Zordar was revised to look older with a middle-aged face rather than the more youthful look in <em>Farewell<\/em>. His body was thickened and he was given a pair of heavy boots.<\/p>\n<p>\nZordar&#8217;s consort Sabera (known to <em>Star Blazers<\/em> fans as Princess Invidia) wore a skin-tight bodysuit in <em>Farewell<\/em>, but was made to look more mature and womanly in <em>Yamato 2<\/em>. Her long dress was designated in three colors, red, blue and purple, to reflect her moods. She also got a new voice actress for her TV appearance.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44804.JPG\" border=0 \/><\/p>\n<p>Fleet Commander Goenitz (General Dyar) was quite slim in the movie, so he was beefed up to have a larger command presence. His hairstyle was changed to give him a bald head and bigger moustache.<\/p>\n<p>\nGeneral Baruze (alternately referred to as Terpis or Bleak in <em>Star Blazers<\/em>) looked rather young in the movie, so he was made to look older and more commanding. His long jacket was transformed into the cape of a top-ranking Comet Empire officer.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44805.JPG\" border=0 \/><\/p>\n<p>General Razera (General Gorce) was redesigned to look older and more calculating.<\/p>\n<p>\nGeneral Goland (Torbuk) looked basically the same from film to television, but his costume was altered to maintain consistency with all others.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44806.JPG\" border=0 \/><\/p>\n<p>Miru (Morta) changed substantially. Though his body was still rail-thin, he was intentionally made to appear more masculine in order to stand up to Dessler.<\/p>\n<p>\nGeneral Zabaibal (Scorch) got some extra muscle and a nasty facial scar to give him a more dangerous look for the TV series.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44807.JPG\" border=0 \/><\/p>\n<p>General Naska, who commanded the Comet Empire&#8217;s vanguard fleet, was newly-created for the series. Since he was not as high in rank as other officers, he was not given a cape.<\/p>\n<p>\nGeneral Talan of Gamilas started out as a gentleman-type in Series 1 and became a serious soldier in <em>Yamato 2<\/em>. His hair was darkened and his moustache was thickened to a Kaiser style. The basic Gamilas green was also darkened for the new series.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44808.JPG\" border=0 \/><\/p>\n<p>Several new Gamilas officers were created to fill out the ranks of Dessler&#8217;s surviving task force. They also each had names, though not all of them would be heard in the show.<\/p>\n<p>\n1. Yurgens. <em>Star Blazers<\/em> name: Jorgens, Commander of Algonia Star Garrison Forces.<\/p>\n<p>\n2. Graf Shupa. <em>Star Blazers<\/em> name: Arkadeen of the Tanchibal Battle Area. This design was later changed slightly to become General Gustav in Series 3.<\/p>\n<p>\n3. Waltheim. <em>Star Blazers<\/em> name: Maizer of the Galk Battle Area. This design was later modified for General Helmeyer of Series 3. [<em>Star Blazers<\/em> name: Major Nayzmayo]\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44809.JPG\" border=0 \/><\/p>\n<p>4. Franken. No prominent role. The design was modified to become submarine commander Frakken in Series 3.<\/p>\n<p>\n5. Shi Frage. <em>Star Blazers<\/em> name: Garotte of the Attack Torpedo Forces<\/p>\n<p>\n6. Bandebel. Owing to an editorial slip, this character was also named Garotte in <em>Star Blazers<\/em>. This is the officer who deploys the Star Flies in episode 11.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44810.JPG\" border=0 \/><\/p>\n<p>The original design for the supernatural space goddess Teresa was as simple as could be, but she was a bit too naked for TV. Thus, she was given a dark blue dress and her face was lengthened slightly. Leiji Matsumoto&#8217;s redesign is shown above center, followed by Koizumi&#8217;s cleanup. Her color ink lines and airbrushed glow were preserved, but simplified.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44811.JPG\" border=0 \/><\/p>\n<p><em>Medaluza<\/em> (Magna-Flame Ship)<\/p>\n<p>\nThis Comet Empire vessel was newly created for <em>Yamato 2<\/em>, designed by Leiji Matsumoto and cleaned up by Katsumi Itabashi. His signature is to the right of the drawing&#8217;s date: January 12, 1979. Itabashi had been a studio mate of Matsumoto&#8217;s for many years (they still work closely together today) and brought to <em>Yamato 2<\/em> a strong working knowledge of Matsumoto-style mecha.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44812.JPG\" border=0 \/><\/p>\n<p>The EDF Carrier was another new ship created for the series. Itabashi remodeled the aft section of the EDF Battleship to add another element to the Earth side in the Battle of Saturn.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44816.JPG\" border=0 \/><\/p>\n<p>An new fighter came to life in a similar way when Itabashi shaved off the long nose of the Cosmo Tiger II and modified it into an anti-ship torpedo variant with a red paint scheme.<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44813.JPG\" border=0 \/><\/p>\n<p>The EDF Torpedo Boat was one more new craft, designed by Matsumoto and cleaned up by Itabashi. It was one of the first mecha produced in the new studio, as attested by the date of September 3, 1978.<\/p>\n<p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44817.JPG\" border=0 \/><\/p>\n<p>Finally, painted highlights and shadows on mecha were now a common feature of anime. Airbrush effects in both black and white were used extensively on the spaceships and other mecha of <em>Yamato 2<\/em>, which gave the program a stylistic dimension that was missing from Series 1.<\/p>\n<h3>The End<\/h3>\n<p><a href='https:\/\/www.ourstarblazers.com\/vault\/449'>Continue to Part 8: <em>Roadshow<\/em> Magazine Coverage<\/a><\/p>\n<hr \/>\n<div class='clear'>\n<h3>Bonus<\/h3>\n<p>Four pages of <em>Yamato 2<\/em> design work from <em>Yamato<\/em> Fan Club Magazine issue 8<\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44814.JPG\" border=0 \/><\/p>\n<p><p align=\"center\"><img decoding=\"async\" src=\"https:\/\/www.ourstarblazers.com\/vault-images\/apr10\/44815.JPG\" border=0 \/><\/p>\n<p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21],"tags":[],"class_list":["post-1486","post","type-post","status-publish","format-standard","hentry","category-articles-series-2"],"_links":{"self":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts\/1486","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/comments?post=1486"}],"version-history":[{"count":8,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts\/1486\/revisions"}],"predecessor-version":[{"id":29264,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/posts\/1486\/revisions\/29264"}],"wp:attachment":[{"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/media?parent=1486"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/categories?post=1486"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ourstarblazers.com\/vault\/wp-json\/wp\/v2\/tags?post=1486"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}